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/* Copyright (C) 1998 Jim Hall <jhall1@isd.net>
 * Copyright (C) 2008 Bradley Smith <brad@brad-smith.co.uk>
 *
 * GNU Robots game engine. This is the header file for user_interface module
 *
 * GNU Robots is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * GNU Robots is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with GNU Robots; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef __USER_INTERFACE_H__
#define __USER_INTERFACE_H__

#include <glib-object.h>
#include "map.h"

G_BEGIN_DECLS

#define G_TYPE_USER_INTERFACE           \
            user_interface_get_type()
#define G_IS_USER_INTERFACE(obj)        \
            G_TYPE_CHECK_INSTANCE_TYPE(obj, G_TYPE_USER_INTERFACE)
#define G_IS_USER_INTERFACE_CLASS(klass)\
            G_TYPE_CHECK_CLASS_TYPE(klass, G_TYPE_USER_INTERFACE)
#define USER_INTERFACE_GET_CLASS(obj)   \
            G_TYPE_INSTANCE_GET_INTERFACE(obj, G_TYPE_USER_INTERFACE,\
              UserInterfaceClass)
#define USER_INTERFACE(obj)             \
            G_TYPE_CHECK_INSTANCE_CAST(obj, G_TYPE_USER_INTERFACE, \
              UserInterface)
#define USER_INTERFACE_CLASS(klass)     \
            G_TYPE_CHECK_CLASS_CAST(klass, G_TYPE_USER_INTERFACE,\
              UserInterfaceClass)

typedef struct _UserInterface UserInterface;
typedef struct _UserInterfaceClass UserInterfaceClass;

struct _UserInterfaceClass {
  GTypeInterface parent;

  void  (* user_interface_add_thing)      (UserInterface *ui,
                         gint x,
                         gint y,
                         gint thing);

  void  (* user_interface_draw)           (UserInterface *ui);

  void  (* user_interface_update_status)  (UserInterface *ui,
                         const gchar *s,
                         glong energy,
                         glong score,
                         glong shields);

  void  (* user_interface_move_robot)     (UserInterface *ui,
                         gint from_x,
                         gint from_y,
                         gint to_x,
                         gint to_y,
                         gint cdir,
                         glong energy,
                         glong score,
                         glong shields);

  void  (* user_interface_robot_smell)    (UserInterface *ui,
                         gint x,
                         gint y,
                         gint cdir,
                         glong energy,
                         glong score,
                         glong shields);

  void  (* user_interface_robot_zap)      (UserInterface *ui,
                         gint x,
                         gint y,
                         gint cdir,
                         gint x_to,
                         gint y_to,
                         glong energy,
                         glong score,
                         glong shields);

  void  (* user_interface_robot_feel)     (UserInterface *ui,
                         gint x,
                         gint y,
                         gint cdir,
                         gint x_to,
                         gint y_to,
                         glong energy,
                         glong score,
                         glong shields);

  void  (* user_interface_robot_grab)     (UserInterface *ui,
                         gint x,
                         gint y,
                         gint cdir,
                         gint x_to,
                         gint y_to,
                         glong energy,
                         glong score,
                         glong shields);

  void  (* user_interface_robot_look)     (UserInterface *ui,
                         gint x,
                         gint y,
                         gint cdir,
                         gint x_to,
                         gint y_to,
                         glong energy,
                         glong score,
                         glong shields);

  void  (* user_interface_get_string)     (UserInterface *ui,
                         gchar *prompt,
                         gchar *buff,
                         gint len);
};

/* normal GObject stuff */
GType   user_interface_get_type     (void);

/* functions we want implemented by the implementers of our interface */
void    user_interface_add_thing        (UserInterface *ui,
                     gint x,
                     gint y,
                     gint thing);

void    user_interface_draw             (UserInterface *ui);

void    user_interface_update_status    (UserInterface *ui,
                     const gchar *s,
                     glong energy,
                     glong score,
                     glong shields);

void    user_interface_move_robot       (UserInterface *ui,
                     gint from_x,
                     gint from_y,
                     gint to_x,
                     gint to_y,
                     gint cdir,
                     glong energy,
                     glong score,
                     glong shields);

void    user_interface_robot_smell      (UserInterface *ui,
                     gint x,
                     gint y,
                     gint cdir,
                     glong energy,
                     glong score,
                     glong shields);

void    user_interface_robot_zap        (UserInterface *ui,
                     gint x,
                     gint y,
                     gint cdir,
                     gint x_to,
                     gint y_to,
                     glong energy,
                     glong score,
                     glong shields);

void    user_interface_robot_feel       (UserInterface *ui,
                     gint x,
                     gint y,
                     gint cdir,
                     gint x_to,
                     gint y_to,
                     glong energy,
                     glong score,
                     glong shields);

void    user_interface_robot_grab       (UserInterface *ui,
                     gint x,
                     gint y,
                     gint cdir,
                     gint x_to,
                     gint y_to,
                     glong energy,
                     glong score,
                     glong shields);

void    user_interface_robot_look       (UserInterface *ui,
                     gint x,
                     gint y,
                     gint cdir,
                     gint x_to,
                     gint y_to,
                     glong energy,
                     glong score,
                     glong shields);

void    user_interface_get_string       (UserInterface *ui,
                     gchar *prompt,
                     gchar *buff,
                     gint len);

typedef UserInterface * (* UserInterfaceInitFunc) (Map *map,
                           GType parent_type);
#define USER_INTERFACE_INIT_FUNCTION "user_interface_new"

G_END_DECLS

#endif /* __USER_INTERFACE_H__*/