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/* Copyright (C) 2008 Bradley Smith <brad@brad-smith.co.uk>
*
* GNU Robots, ui-arena.h
*
* GNU Robots is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* GNU Robots is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Robots. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __UI_ARENA_H__
#define __UI_ARENA_H__
#include <gtk/gtk.h>
#include "map.h"
G_BEGIN_DECLS
#define UI_TYPE_ARENA \
ui_arena_get_type()
#define UI_ARENA(obj) \
G_TYPE_CHECK_INSTANCE_CAST(obj, UI_TYPE_ARENA, UIArena)
#define UI_ARENA_CLASS(klass) \
G_TYPE_CHECK_CLASS_CAST(klass, UI_ARENA_TYPE, UIArenaClass)
#define IS_UI_ARENA(obj) \
G_TYPE_CHECK_INSTANCE_TYPE(obj, UI_TYPE_ARENA)
#define IS_UI_ARENA_CLASS(klass) \
G_TYPE_CHECK_CLASS_TYPE(klass, UI_TYPE_ARENA)
#define dist(f_x, f_y, t_x, t_y) (abs((f_x)-(t_x))+abs((f_y)-(t_y)))
typedef struct _UIArena UIArena;
typedef struct _UIArenaClass UIArenaClass;
typedef struct _UIArenaPrivate UIArenaPrivate;
struct _UIArena
{
GtkDrawingArea widget;
UIArenaPrivate* priv;
};
struct _UIArenaClass
{
GtkDrawingAreaClass parent_class;
};
GType ui_arena_get_type(void) G_GNUC_CONST;
GtkWidget *ui_arena_new();
void ui_arena_set_map(UIArena *arena, Map *map);
void ui_arena_postinit(UIArena *arena);
void ui_arena_draw(UIArena *arena);
void ui_arena_update_status(UIArena *arena, const gchar *s, glong energy,
glong score, glong shields);
void ui_arena_add_thing(UIArena *arena, gint x, gint y, gint thing);
void ui_arena_move_robot(UIArena *arena, gint from_x, gint from_y,
gint to_x, gint to_y, gint cdir, glong energy, glong score,
glong shields);
void ui_arena_robot_smell(UIArena *arena, gint x, gint y, gint cdir,
glong energy, glong score, glong shields);
void ui_arena_robot_zap(UIArena *arena, gint x, gint y, gint cdir,
gint x_to, gint y_to, glong energy, glong score, glong shields);
void ui_arena_robot_feel(UIArena *arena, gint x, gint y, gint cdir,
gint x_to, gint y_to, glong energy, glong score, glong shields);
void ui_arena_robot_grab(UIArena *arena, gint x, gint y, gint cdir,
gint x_to, gint y_to, glong energy, glong score, glong shields);
void ui_arena_robot_look(UIArena *arena, gint x, gint y, gint cdir,
gint x_to, gint y_to, glong energy, glong score, glong shields);
G_END_DECLS
#endif
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