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KNOWN BUGS:
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THINGS TO DO:
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* Add 'Robot development environment'
* Add graphical map designer.
* In version 2.0, more creatures will get added. The things called
"baddie" and "food" and "prize" will be generic descriptors. For
example, "food" will be a generic name for "cookie" or "donut", so
that (robot-feel 'cookie) will fail if the thing is a donut, but
(robot-feel 'food) will still work.
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