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author | Bradley Smith | 2008-01-21 00:16:45 +0000 |
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committer | Bradley Smith | 2008-01-21 00:16:45 +0000 |
commit | e6e7222d5a730368ed4e84c2e0f55427460e5230 (patch) | |
tree | e608410401099ccebe7ffa21de9336d78c78efc9 /TODO | |
download | gnurobots-e6e7222d5a730368ed4e84c2e0f55427460e5230.tar.gz |
Imported GNU robots from CVS.
Signed-off-by: Bradley Smith <brad@brad-smith.co.uk>
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 18 |
1 files changed, 18 insertions, 0 deletions
@@ -0,0 +1,18 @@ + +KNOWN BUGS: +_____________________________________________________________________ + +_____________________________________________________________________ + +THINGS TO DO: +_____________________________________________________________________ + +* Improve the graphics, to make everything look better. I think I + need a graphic designer to help me do this. GTK+ would be nice. + +* In version 2.0, more creatures will get added. The things called + "baddie" and "food" and "prize" will be generic descriptors. For + example, "food" will be a generic name for "cookie" or "donut", so + that (robot-feel 'cookie) will fail if the thing is a donut, but + (robot-feel 'food) will still work. + |