/* * active port forwarder - software for secure forwarding * Copyright (C) 2003-2007 jeremian * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #include "activefor.h" #ifndef _JS_SERVER_REALM_STRUCT_H #define _JS_SERVER_REALM_STRUCT_H typedef struct { char* hostName; char* sUsersLimit; char* sClientsLimit; char* sRaClientsLimit; char* sUsersPerClient; char* sClientMode; char* sTimeout; char* sMaxIdle; char* realmName; unsigned char password[4]; int connectedUsers; int usersLimit; int connectedClients; int clientsLimit; int connectedRaClients; int raClientsLimit; int usersPerClient; int timeout; int maxIdle; int clientMode; int userClientPairs; int clientsCounter; int usersCounter; char realmType; char tunnelType; char dnsLookupsOn; char basePortOn; char auditOn; socklen_t addressLength; struct sockaddr* clientAddress; ConnectUser** usersTable; ConnectClient** clientsTable; ConnectClient** raClientsTable; UsrCli** usersClientsTable; } ServerRealm; /* 'constructor' */ ServerRealm* ServerRealm_new(); /* 'destructor' */ void ServerRealm_free(ServerRealm** sr); /* setters */ void ServerRealm_set_hostName(ServerRealm* sr, char* hostName); void ServerRealm_set_sUsersLimit(ServerRealm* sr, char* sUsersLimit); void ServerRealm_set_sClientsLimit(ServerRealm* sr, char* sClientsLimit); void ServerRealm_set_sRaClientsLimit(ServerRealm* sr, char* sRaClientsLimit); void ServerRealm_set_sUsersPerClient(ServerRealm* sr, char* sUsersPerClient); void ServerRealm_set_sClientMode(ServerRealm* sr, char* sClientMode); void ServerRealm_set_sTimeout(ServerRealm* sr, char* sTimeout); void ServerRealm_set_sMaxIdle(ServerRealm* sr, char* sMaxIdle); void ServerRealm_set_realmName(ServerRealm* sr, char* realmName); void ServerRealm_set_password(ServerRealm* sr, unsigned char* password); void ServerRealm_set_connectedUsers(ServerRealm* sr, int connectedUsers); void ServerRealm_set_usersLimit(ServerRealm* sr, int usersLimit); void ServerRealm_set_connectedClients(ServerRealm* sr, int connectedClients); void ServerRealm_set_clientsLimit(ServerRealm* sr, int clientsLimit); void ServerRealm_set_connectedRaClients(ServerRealm* sr, int connectedRaClients); void ServerRealm_set_raClientsLimit(ServerRealm* sr, int raClientsLimit); void ServerRealm_set_usersPerClient(ServerRealm* sr, int usersPerClient); void ServerRealm_set_timeout(ServerRealm* sr, int timeout); void ServerRealm_set_maxIdle(ServerRealm* sr, int maxIdle); void ServerRealm_set_clientMode(ServerRealm* sr, int clientMode); void ServerRealm_set_userClientPairs(ServerRealm* sr, int userClientPairs); void ServerRealm_set_clientsCounter(ServerRealm* sr, int clientsCounter); void ServerRealm_set_usersCounter(ServerRealm* sr, int usersCounter); void ServerRealm_set_realmType(ServerRealm* sr, char realmType); void ServerRealm_set_tunnelType(ServerRealm* sr, char tunnelType); void ServerRealm_set_dnsLookupsOn(ServerRealm* sr, char dnsLookupsOn); void ServerRealm_set_basePortOn(ServerRealm* sr, char basePortOn); void ServerRealm_set_auditOn(ServerRealm* sr, char auditOn); void ServerRealm_set_addressLength(ServerRealm* sr, socklen_t addressLength); void ServerRealm_set_clientAddress(ServerRealm* sr, struct sockaddr* clientAddress); void ServerRealm_set_usersTable(ServerRealm* sr, ConnectUser** usersTable); void ServerRealm_set_clientsTable(ServerRealm* sr, ConnectClient** clientsTable); void ServerRealm_set_raClientsTable(ServerRealm* sr, ConnectClient** raClientsTable); void ServerRealm_set_usersClientsTable(ServerRealm* sr, UsrCli** usersClientsTable); /* getters */ char* ServerRealm_get_hostName(ServerRealm* sr); char* ServerRealm_get_sUsersLimit(ServerRealm* sr); char* ServerRealm_get_sClientsLimit(ServerRealm* sr); char* ServerRealm_get_sRaClientsLimit(ServerRealm* sr); char* ServerRealm_get_sUsersPerClient(ServerRealm* sr); char* ServerRealm_get_sClientMode(ServerRealm* sr); char* ServerRealm_get_sTimeout(ServerRealm* sr); char* ServerRealm_get_sMaxIdle(ServerRealm* sr); char* ServerRealm_get_realmName(ServerRealm* sr); unsigned char* ServerRealm_get_password(ServerRealm* sr); int ServerRealm_get_connectedUsers(ServerRealm* sr); int ServerRealm_get_usersLimit(ServerRealm* sr); int ServerRealm_get_connectedClients(ServerRealm* sr); int ServerRealm_get_clientsLimit(ServerRealm* sr); int ServerRealm_get_connectedRaClients(ServerRealm* sr); int ServerRealm_get_raClientsLimit(ServerRealm* sr); int ServerRealm_get_usersPerClient(ServerRealm* sr); int ServerRealm_get_timeout(ServerRealm* sr); int ServerRealm_get_maxIdle(ServerRealm* sr); int ServerRealm_get_clientMode(ServerRealm* sr); int ServerRealm_get_userClientPairs(ServerRealm* sr); int ServerRealm_get_clientsCounter(ServerRealm* sr); int ServerRealm_get_usersCounter(ServerRealm* sr); char ServerRealm_get_realmType(ServerRealm* sr); char ServerRealm_get_tunnelType(ServerRealm* sr); char ServerRealm_get_dnsLookupsOn(ServerRealm* sr); char ServerRealm_get_basePortOn(ServerRealm* sr); char ServerRealm_get_auditOn(ServerRealm* sr); socklen_t ServerRealm_get_addressLength(ServerRealm* sr); struct sockaddr* ServerRealm_get_clientAddress(ServerRealm* sr); ConnectUser** ServerRealm_get_usersTable(ServerRealm* sr); ConnectClient** ServerRealm_get_clientsTable(ServerRealm* sr); ConnectClient** ServerRealm_get_raClientsTable(ServerRealm* sr); UsrCli** ServerRealm_get_usersClientsTable(ServerRealm* sr); /* other */ void ServerRealm_increase_connectedUsers(ServerRealm* sr); void ServerRealm_decrease_connectedUsers(ServerRealm* sr); void ServerRealm_increase_connectedClients(ServerRealm* sr); void ServerRealm_decrease_connectedClients(ServerRealm* sr); void ServerRealm_increase_connectedRaClients(ServerRealm* sr); void ServerRealm_decrease_connectedRaClients(ServerRealm* sr); void ServerRealm_increase_usersCounter(ServerRealm* sr); void ServerRealm_increase_clientsCounter(ServerRealm* sr); #endif