/* * active port forwarder - software for secure forwarding * Copyright (C) 2003-2007 jeremian * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #include #include #include #include #include "realmnames.h" /* * Function name: get_realmname * Description: Returns the name of the realm. * Arguments: config - the server configuration * realm - the realm number * Returns: The name of the realm. */ char* get_realmname(ServerConfiguration* config, int realm) { static char realmname[10]; assert(config != NULL); if (ServerRealm_get_realmName(ServerConfiguration_get_realmsTable(config)[realm]) == NULL) { memset(realmname, 0, 10); sprintf(realmname, "%d", realm); return realmname; } return ServerRealm_get_realmName(ServerConfiguration_get_realmsTable(config)[realm]); } /* * Function name: get_realmnumber * Description: Returns the realm number. * Arguments: config - the server configuration * realmname - the name of the realm * Returns: The realm number or -1, if there is no realm with such name. */ int get_realmnumber(ServerConfiguration* config, char* realmname) { int i; char guard; assert(config != NULL); assert(realmname != NULL); for (i = 0; i < ServerConfiguration_get_realmsNumber(config); ++i) { if (ServerRealm_get_realmName(ServerConfiguration_get_realmsTable(config)[i]) != NULL) { if (strcmp(realmname, ServerRealm_get_realmName(ServerConfiguration_get_realmsTable(config)[i])) == 0) { return i; } } } if (sscanf(realmname, "%d%c", &i, &guard) == 1) { if ((i >= 0) && (i < ServerConfiguration_get_realmsNumber(config))) { if (ServerRealm_get_realmName(ServerConfiguration_get_realmsTable(config)[i]) == NULL) { return i; } } } return -1; }